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Here are a bunch of characters I animated on Disney Infinity 1 and 2. This is predominantly combat animation. Mostly this is a collection of playblasts from Maya of combat animation in the concept and blocking phase of animation. Many of these are in stepped mode as that is how I prefer to work when concepting out animation. These playblasts are to show in dailies and get feedback. Typically I don’t do a second round of playblasts after splining and polishing the animations, so to give a more accurate idea of how the animations ended up I captured the same motions in game. Plenty of these animations never made it through the concept phase so this is where they will rest in peace. I s
원작자: Jamie Titera (Vimeo)
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